Dice

Dice

Game Theme

Arcade

Provider

Games Global

Volatility

RTP

90.20% - 96.67%

Max Multiplier

Min Bet

0.10 CHF

Max Bet

20.00 CHF

Description

Dice is an instant arcade-style dice game rather than a reel-based slot supplied by Games Global. In an online casino catalogue, the title is presented through a clean arcade interface built around dice, over-or-under selections, result panels and responsive controls.

The game format is built around instant dice board, no reel grid. Its structure keeps the reel or round information visible at all times, so the relationship between symbols, active features and result presentation remains clear.

The visual identity focuses on dice faces, over and under indicators, multiplier panels, selection markers and result fields. These elements are arranged to separate regular symbols from feature symbols and to make the main mechanics identifiable from the paytable and game screen.

The round centres on selecting dice quantity and an over-or-under outcome before the dice result is displayed by the interface. The result is a title centred on recognisable mechanics, visual clarity and a consistent feature rhythm.

Graphics and Symbols: Visual Universe and Game Presentation

Design and Atmosphere

The visual direction of Dice follows a clean arcade interface built around dice, over-or-under selections, result panels and responsive controls. The screen composition supports the game format by placing the most relevant symbols and counters around the main play area.

Animations are used to mark symbol transformations, feature activations and result highlights. The presentation remains focused on symbol recognition, with contrast between the background, the regular icons and the special symbols.

Symbols

The iconography is arranged to show how the game separates regular combinations from feature-related elements.

  • Main visual setting – A clean arcade interface built around dice, over-or-under selections, result panels and responsive controls.
  • Regular symbols – Dice faces, over and under indicators, multiplier panels, selection markers and result fields.
  • Feature symbols – over/under result selection, choice of one to five dice are used to mark the main mechanic layer.
  • Interface elements – The layout highlights instant dice board, no reel grid and keeps feature meters or result indicators close to the main play area.

Sound Effects and Soundtrack

The audio design follows the theme with short effects for reel movement or round resolution, symbol highlights and feature transitions. Music and sound cues support the visual rhythm without changing the basic rules of the game.

Features and Bonuses: Mechanics and Game Structure

Dice organises its gameplay around the base format, symbol hierarchy, feature symbols and any bonus or special mode described in the game rules. The following table summarises these elements.

FeatureActivationEffectTechnical Details
Game FormatAlways activeDefines the play area as instant dice board, no reel grid.
  • Sets the base structure
  • Separates regular and feature symbols
Main SymbolsDuring each roundCreate regular combinations or round results.
  • Includes dice faces, over and under indicators, multiplier panels, selection markers and result fields
  • Displayed in the paytable or result area
Feature LayerWhen related symbols appearUses over/under result selection and choice of one to five dice as central mechanics.
  • Connects symbol events with meters or bonus states
  • Feature names are shown in the game interface
Bonus or Special ModeAccording to game rulesAdds dynamic multiplier display and instant result reveal where available.
  • Uses the same theme and visual language
  • Feature outcomes are shown by the game screen

Base Structure

The base structure of Dice is defined by instant dice board, no reel grid. This provides the reference for reading symbol positions, active lines, ways or instant-result fields depending on the game type.

Feature Symbols

The round centres on selecting dice quantity and an over-or-under outcome before the dice result is displayed by the interface. Feature symbols are visually distinct from the regular symbol set and are described in the game information panel.

Round Flow

Each round follows the same sequence: input selection where applicable, result generation, symbol or result evaluation and any feature transition. The interface presents these steps through animation, counters and short text labels.

Conclusion — Dice: Theme, Format and Feature Identity

Dice stands out through a clearly defined format: instant dice board, no reel grid. The presentation is centred on a clean arcade interface built around dice, over-or-under selections, result panels and responsive controls, giving the game a recognisable identity within the Games Global portfolio.

The symbol set combines dice faces, over and under indicators, multiplier panels, selection markers and result fields. This creates a visual separation between regular outcomes and feature-related events, which is important for understanding how each round is resolved.

From a mechanical perspective, the main elements are over/under result selection, choice of one to five dice, dynamic multiplier display, instant result reveal. These functions give structure to the game without requiring additional explanation outside the paytable and information menu.

Overall, Dice is a neatly framed instant game with a consistent theme, readable controls and a feature set that supports the central game format.

PAYMENTS TABLE

What type of game is Dice?

Dice is an instant arcade-style dice game rather than a reel-based slot supplied by Games Global.

What is the game structure of Dice?

The game structure is instant dice board, no reel grid.

Which symbols define the visual theme?

The visual set includes dice faces, over and under indicators, multiplier panels, selection markers and result fields.

What are the main features in Dice?

The main features include over/under result selection, choice of one to five dice, dynamic multiplier display, instant result reveal.

How is the feature layer presented?

The round centres on selecting dice quantity and an over-or-under outcome before the dice result is displayed by the interface.

OL-AGG-20250604-118